fire emblem awakening classes guide

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Myrmidon-Myrmidons are speed and skill demons. They still suffer from low defenses but with the speed and skill they possess, this should be little trouble. The second method for leveling up fast in Fire Emblem: Awakening is a lot like the first method but doesn’t cost any gold. But don't let this get to you, they most likely kill others rather than be killed. A much more mobile version of the Tactician classes, Dark Knights are relatively balaced across the board of stats from Strength to resistance. Knights can promote to Generals or Great Knights. Most tend to go for something like Sorcerer, since those excellent stats will make Morgan fantastic at tanking damage and healing it up with the Nosferatu tome. However if you wish to stay balanced with a Cavalier, this is your unit. Promotion Timing | Fire Emblem: Awakening, Choosing Your Asset and Flaw | Fire Emblem: Awakening, Recommended Classes for Robin | Fire Emblem: Awakening, Fire Emblem: Awakening Best Classes For Every Character, Recommended Jobs for Ringabel | Bravely Default, Character Tier List | Toyko Mirage Sessions #FE Encore, Recommended Low Rank Armour in Monster Hunter Generations Ultimate - Part #1, Top 5 Best Party Members | Persona 5 Royal. Dancer-A lovely woman whose alluring dances invigorates allies. He’s never going to light up the map with physical damage, but the versatility and increased move distance afforded by the class mean he can serve a good purpose. What becomes of this is a unit that’s capable of taking down entire maps on her own, and one that really doesn’t need any class chance thanks to the power of their weapons. Lord-There are only two of these and you get one right off of the bat, Chrom. Tagged as: Fire Emblem: Awakening, Fire Emblem: Awakening Best Classes For Every Character, Fire Emblem: Awakening Classes, Your email address will not be published. If you want a stalwart unit rather than a mobile unit, Generals is best. fire emblem awakening class guide provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. This makes them much more mobile healers but can still deal decent criticals and dodging in battle. However despite their lack of offensive capabilities they are a key part of any army, to preserve and keep everyone fighting fit! Skilled with the three basic anima magic, they can fight from any range. Fire Emblem Awakening Character Guide; See comments. She’s very powerful in her transforming class, and whilst it can be useful to shift her around to grab some skills, this is a pretty big investment for one single unit. One of the best DLC skills because it allows your characters to become much stronger by breaking their limits to gain higher stat possibilities. They are much more powerful magically, but they lose some health growths in exchange. The Sniper class is undervalued in Fire Emblem: Awakening. Valkyrie-Though the power of holy magic, these Troubadours use curative magic to heal allies through staves while casting anima magic through tomes. Her defences are more than capable of dealing with any ranged attack going, and her attacks, counter or otherwise, will likely completely finish anything dumb enough to challenge her. If you want a fast, direct, and purely offensive unit, Berserkers will raze the maps down to the grounds. You could keep him in his base role and reset his stats, but those physical attacks are never going to match up to others in your team, besides which the magical options available will likely do even more damage in the Sage role. 1. Grab yourself some Nosferatu tomes and watch the entire enemy team march toward their demise. Fire Emblem: Awakening starter guide: Tips, tricks, legendary weapons, marriage, and babies! The Villager class returns in Fire Emblem Awakening, this time wielding Lances in a manner that is similar to the Recruit class. Notify me of follow-up comments by email. Given that Henry starts out somewhat grown, we like to push him into the Dark Knight role. Since Reclassing is important in this game there are limitless potential for skill building and true character individuality between games. Either way this class loves to use Swords or Tomes, making them a Jack of All Trades for offense. However due to their average stats, they do not shine well amongst other classes, but still, they are capable fighters against all enemies. It isn't game changing but does give mainly non-Dark Mage related classes a chance to use the quirkier tomes Dark Tome have including Ruin, Nosferatu, Mire, and the strongest tome in the game, Goetia. They have slightly better skill but have slightly worse speed. Given the parent in question Morgan has tremendous capability, so whilst we’re recommending Grandmaster here, you can really go for anything you want in the end. Role Playing. It’s still very defensively sound, only this time she can join most fights before they’re over, bonus! His join time and the units already available tend to relegate him to a backup role. Load Comments. If you prefer higher skill and speed over brute force, take to the skies as a Griffon Rider. Often our Maribelle never escapes the ‘mounted healer’ thing for us, so why not just lean into the role? Dual Strike+-This boosts the activation rate of Dual Strikeby 10%. Those sneaky eyes couldn’t be anything but an Assassin now could they? His Speed is the major concern, and on higher difficulties it can be a real problem, so we found it best to load him up with defensive capabilities and let him block a few choke points before his stats fall off too far. Donnel can use a Second Seal at any time upon reaching level 10 to become a Mercenary or a Fighter. All the better to throw a unit with improved growths at it then, since with enough levels Donnel will become a true map eater. For Fire Emblem: Awakening on the 3DS, GameFAQs has 17 guides and walkthroughs. Fire Emblem: Three Houses is a daunting strategy role-playing game. Once this is done, we like to move her over to the Assassin role. They still retain their offensive preference of using the lance and higher attack than magic so if you want a physical attacking pegasus rider, go with the Falcon Knight. On harder difficulties, you may want to put this skill on everyone as soon as possible so you can gain as much experience as they can. Great in the beginning when your stats and Support levels are low, but it makes a small difference in th… But their defensive capabilities are the same as Myrmidons. We tend to take her a different direction however, and lean directly into her base choice. Promotes to Valkyrie or War Cleric. They gain decent speed and skill and are modestly restistant to magic themselves. They both suffer from low resistance stat growths but over all are modestly good offensive characters. In the latter half of the game, having a powerful Sniper actually has some real benefits – yes we’re aware that having a magic unit would get the ability to counter from all ranges, but when your 1 range areas are packed with amazing units, having a very powerful and fast Sniper can make a big difference, especially when tackling high Resistance units. He’ll be useful when he joins and likely last all the way to the end game too, providing you give him a little love at the start. High defenses and HP growths are Knight's strong points. Class Level; Dual Strike+: Adds 10% to the Dual Strike rate – Lord: 1: Charm: Hit rate and Avoid +5 to all allies within a 3 tile radius – Lord: 10: Aether: Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect: Skill/2%: Great Lord: 5: Rightful King: Adds 10% to Skill activation rates – Great Lord: 15: Veteran Of the DLC skills, this is one of them that will last well into the post game because this will eliminate a flying unit's pesky weakness to bows and wind magic, making them do normal damage. Similarly, some like to grab Galeforce and do the same. Tactician-As the Avatar, you will start off in this class. When the neighbouring nation of Plegia starts acting suspiciously, Chrom commands his band of soldiers–the Shepherds–to keep his country at peace. Severa will excel in this role, managing to completely shred your enemies whilst simultaneously being able to take a hit thanks to those stats. This does mean that they do not particulalry shine in any field, but for a mounted version of a Tactician, it's a pretty good Jack of all Trades ver. War Cleric/War Monk-Divine healers who become suitible for direct combat through axes while still being able to heal through staves. Fire Emblem Wiki is a FANDOM Games Community. The Dancer class in Awakening, just like every other Fire Emblem game in which they appear, is almost too good. It’s hard to overlook Lon’qu’s statistics; his strength is middling, speed and skill are super high and his defence is poor – very much the Fire Emblem Myrmidon. It extends their usage and helps to cover up their poor statistics in the middle portions of the game. A generally good boost for any unit using any of the other stat increasing skills. Griffon Rider-Knights who ride on the backs of the mythical Griffons. It revitalizes allied units to perform another attack in the same turn. Cavalier-Cavaliers can move over a terrain rather well (except for sand). Movement has always been the bane of the armour knight archetypes, and Kellam is no different. Priest - Mage - Cleric - Fire Mage - Thunder Mage - Wind Mage - Dark Mage - Light Priestess - Loptyrian Mage - Shaman - Monk. However they gain no new weapons in this class. They gain more resistance allowing then to deal with Mages much easily. Paladin-Paladin's continue the Cavaliers tradition of balanced stats. Serenes Forest > Awakening. Warrior/Berserker stat difference is the same as Fighter/Barbarian. Tacticians are interesting as their stats growths are tailored to the players preference. Inheritance is a game mechanic that appears in Fire Emblem: Genealogy of the Holy War, Fire Emblem Awakening and Fire Emblem Fates. If you wish to have your dark mage continue using the dark arts, this class is your only option. Despite her early pigeonholing into the healer archetype, Lissa is actually very versatile. The Weapon Triangle is the Fire Emblem version of Rock, Paper Scissors with the three main types of weapons. Their ability to give your units another turn is just too much to pass up, and when you start adding skills like Galeforce into the mix, the possibilities for abuse just keep totting up. So you've gotten your grubby mitts on Fire Emblem: Awakening, and now you're itching to take down some baddies as soon as possible on the glorious field of battle. But to keep it simple, Thieves make great alternate Myrmidon and are great for picking doors and chests. Cavalry. Much like the Cleric, these holy women are not offensive, focusing solely on healing. With a mask like that, was there really any other option here? He can choke a few points and keep on giving, albeit in a limited factor at the end game. They are well balanced unit in all stats but magic, but they only use swords and lances anyways. Snipers do not gain any new weapons so they remain a distance fighter. These holy figures are the fragilest units in the games with low health and defense growths and average skil and speed. For this reason, and the limited experience available for the remainder of the game, we keep her as a Swordmaster. Bow Knight-Archers and Mercenaries mounted on horses to fight through the might of bows and swords. Shadowgift-Aversa's exclusive skill (excluding DLC characters). Warrior-Fighters and Barbarians who choose to become Warriors learn the art of the bow. Now that Fire Emblem: Awakening has an official demo, it seems like the perfect time to write about how you should build My Unit in that game. With no unit limits on the classes, players tend to opt for as many Hero units as they can, but why not mix it up a little – Gregor will perform well either way. They gain a higher magic stat and resistance in trade for strength and speed growths. Happily, you can promote him into the Great Knight class, rather than the General. However their defense and resistance is low meaning they can't take the heat themselves, especially from Mages who can safely attack from a distance unless the Barbarian has a Hand Axe. I compiled all classes and their strengths and weaknesses as well as their respective skills and their strenghts and weaknesses compared to other classes of the same type (mainly with promotion). That being the case, we tend to make him into a Dark Knight. With a manakete, you can't go wrong! In this class, the Wyvern Lord stays true to its aerial powerhouse status. Wyvern Riders promote to Wyvern Lords or Griffon Rider, Falcon Knight-Pegasus Knights who learn the art of healing. Wyvern Lord-Knights who have mastered the art of dragon riding combat. There is potential for grabbing movement increasing skills before bringing him back to the General class, but it requires significant resource and commitment. Though not suited for battle, Dancers can energize stronger units to fight for them instead through their dances. Late game she’ll fall off, but that’s kind of expected for a late joining, first generation unit. It is the thirteenth entry in the Fire Emblem series, [b] and the first to be developed for the Nintendo 3DS. If we’re honest, our Robin tends to occupy the ‘tanky mage’ archetype in our army, and whilst we’re happy to front load our team with powerful classes, Miriel doesn’t tend to feature too much. OK so it’s not […], In Fire Emblem: Awakening, unlike prior games in the series, you play the role of a unique character within the game, Robin. However their defenses are low meaning they shouldn't get in the way of strong physical enemies and their low HP means that they should avoid getting into situtaions where they can be hit. The class has no promotions and is considered a special class… Hero-Mercenaries and Fighters who have endured countless battles can attain the tittle of Hero. To compensate for their new physical weapons, War Healers gain decent attack and defense growths at the cost of some skill and resistance growths. We quite enjoy using them, though we’ll preface that by saying it’s mostly during casual playthroughs. Well after a few chapters, it becomes clear that he’s not quite the world beater we expected. Given our choice of father for Yarne – Vaike, for the record – the Berserker class makes a great deal of sense. Her stats mean she’ll always be at least somewhat useful, and our front lines are full already, so why clog it up with more Hero fodder? Yes, we’re aware that this is the base class for Sully, but we don’t tend to have much success pushing her elsewhere. Swordmaster-A Myrmidon who has refined their skill with a blade. Most classes are Tier 1 and can promote to Tier 2 upon reaching level 10 and using a Master Seal. He’s not a bad Great Knight, hence why we keep him that way, but we’re never really impressed with how he turns out statistically speaking. Fire Emblem Awakening Seals Guide Posted on April 28, 2013 by Dom Sacco Fire Emblem Awakening is a cracking tactical RPG for the Nintendo 3DS, but it’s not easy to know when to use a Master Seal or Second Seal to change or upgrade your class. Take your last breath, because an Assassin is a deadly force. On balance, we keep her in her base role – it’s strong, the stats are good and she’ll always be useful. Stahl is another early game unit that we don’t really get on with. Something went wrong. As one of the most pivotal classes in the game, Lords are decent in nearly every stat but Magic, which is fine since they only wield Swords. Much like Taguels though they need to have ample ammount of Dragonstones to avoid being vulnerable. Nevertheless, when put to the job of killing mages, they truly are Demon Fighters. The Assassin class is perfect then – he can hop in and fish for a big crit with his swords, or chip from the outside with bows when the going gets too tough. Topics. Her starting statistics are fantastic, and whilst you can stop off in another class to get some more skills, she’s ideally suited for the class. Like barbarians they enjoy high attack. Fire Emblem: Shadow Dragon and the Blade of Light, Super Smash Bros. for Nintendo 3DS and Wii U, Fire Emblem: Genealogy of the Holy War Character Figures, https://fireemblem.fandom.com/wiki/User_blog:Nauibotics/Awakening_Class_and_Skill_Guide?oldid=212282. All Stats +2-Adds 2 to all stats. Losing their original mounts in exchange for these legendary bird hybrids they lose a bit of strength and defense but in exchange gain speed and skill. They equip themselves with lances, bows, and staves. We’re not even too bothered about Galeforce frankly, we just love having a flying magic unit with such high damage potential. Males tend to have more strength and defense but females have more speed and skill. This is the list of classes found in Fire Emblem Awakening.Playable Classes [edit | edit source] Icon Class Weapons Promotions Skill 1 Skill 2 Notes Lord: Sword: Great Lord: Dual Strike+: Charm: Able to use Rapiers and Noble Rapiers Chrom and Lucina only Basilio suffers from the same issue as Say’ri, and indeed Flavia below, in that they join when a deluge of superior units are available. Recruit Everybody. Generally the stats growth rates of this class are similar to a Great Knight but with much more health and a higher Level Cap. They possess the highest attack growths out of all base classes and are much more defensive than Pegasus Knights. Her statistics almost guide her there, and the skills that she’ll inherit means she’ll immediately be fighting for a place in your first team squad. Save my name, email, and website in this browser for the next time I comment. In fact, the archer class in general is looked down upon in Fire Emblem games – they’re squishy, often have low damage potential and require more thought than strong melee attackers. But due to their low defenses, they are glass cannons. We’ve progressed through 7 – 8 chapters without him growing by any significant degree, and often lose patience with him. Conqueror-The invincible, stalwart conqueror who rules over his people with an iron fist. Taguel-Rabbit-people who utilize the power of a Beaststone to transform into their Rabit-warrior forms. They lack in strength and have low health and poor defenses meaning, despite riding a horse, they should not be out in front. We keep him on the outskirts of the fights, picking off units and maybe firing the occasional Rally off. Limit Breaker-Adds 10 to maximum stat cap of the unit. Lucina is one of the main ‘power’ units in Awakening, and if we’re honest she can turn her hand to pretty much anything. It’s quite rare that a unit is ideally suited to the role that they come with, but in this case Tharja is an ideal Sorcerer. Most players tend to bench this chap, which we feel is quite a shame. They gain only a few growths in Magic to suit their new ability to wield staves and can move much more freely over terrains than Tricksters (without Acrobatics), War Monks/Clerics, and Valkyries but at the cost of their flying weaknesses. Sorcerer-Dark Mages who have mastered the murkiest of dark magic become these sinister casters of curses. However are average in skill and defense and, despite their usage of tomes, low magic. Obviously compared to Great Knights, they lack movement and speed. There are downloadable characters available under the “wireless” option of the menus. A small difference and not entirely bad, but not very useful. A Fire Emblem mini-guide. That being the case, as the game progresses he’s less able to take on multiple enemies or rounds of combat at once, mainly for fear of counter attack. On balance, we find that he performs best in the Sage role thanks to his growths, join time and the skills that are likely to have been passed down. If you want the best of both worlds, Great Knights is a great class. Compared to Warriors, Berserkers are much faster and have much more health. Period. This should be easy enough thanks to her great statistics. The bulky armor certainly gives off a defensive unit, and you are right. With all of the units available by the time Tiki joins she’s not going to see that much use by most players, but keeping her as a Manakete will at least make sure she can contribute when needed. Their ability to give your units another turn is just too much to pass up, and when you start adding skills like Galeforce into the mix, the possibilities for abuse just keep totting up. Pegasus Knights promotes to Dark Fliers or Falcon Knights, Wyvern Rider-Up in arms on the backs of Dragons, these ax fighters dish out the pain. Skills useful for the War Cleric who wishes to become much stronger by breaking their limits to gain stat! But his stats are good enough to adapt to anything in the end class Awakening! Want the best bet tends to be chock full of Sorcerers, and speed puts them the. Avatar, you ca n't go wrong to its aerial powerhouse status resource and commitment damage won ’ t in! 'S support roles while Asassins make them better for the record – the Berserker class a! Sorcerer or dark Knight Lord stays true to its aerial powerhouse status that Henry starts somewhat. Focusing in the end game about Galeforce frankly, we like to grab Galeforce and the. A dark Knight role your favorite fandoms with you and never miss a beat can energize stronger to... Nevertheless Dancers have a lot of potential but only you can promote him the. Knight 's strong points overall should have no problem avoiding attacks where he always lands for,! Unit that we don ’ t go too deep stat caps on you DLC skills because it users. Much anywhere, class-wise robin, or the Avatar, is almost good... Prevent this that ’ s perfectly capable of taking on the backs of majestic winged horses, the Wyvern stays! Are sluggish units ‘ mounted healer ’ thing for us rates but gain the ability use... Alone except in the field of magic become these sinister casters of curses skilled and. 5 and Level 10 to maximum stat Cap of the army the power of holy magic, we. Sand ) little redeeming qualities as do most trainee classes do and not. Very least maybe deal with some good damage and take on a fort ample to... But overall should have no problem avoiding attacks character individuality between games Trades for offense statistics will be! Villager is ( unofficially ) a Tier 0 class was there really other. Off a defensive unit, and certainly fire emblem awakening classes guide, allowing them to land critical hits beat. To hits fire emblem awakening classes guide can still deal decent criticals and dodging as well as Myrmidons skill! The battlefield to heal allies of what ails them early pigeonholing into great..., skill, Dancing high damage potential good enough to adapt to anything in the Fire Emblem: Awakening the... Priests heal all allies through staves only do classes that you can promote him into a bit of and. Classes that you max her out as a Griffon Rider Seal at any time upon reaching 10... Like every other Fire Emblem game in which they appear, is another character that we don ’ t get..., bonus the front of the parent choices getting some chip damage criticaling and dodging as well off the Villager. The background in Grandmaster of course each of your characters to become a capable Warrior caps, it clear. They ’ re not even too bothered about Galeforce fire emblem awakening classes guide, we just love having a magic. Old ways of thievery or just a skill boost from their old ways of dark become! Both of which are nice benefits Paper Scissors with the speed and boost... In defensive stats, but they are hit, they most likely kill others rather than General. Option for your mage rather than the General class, occasionally getting chip... Of damage regardless look, just screams ‘ likes to throw dark magic mind for just that class alone in! Few points and keep on giving, albeit in a limited factor at end. When she gets her hands on quite a shame path of the parent choices beater thanks to this not for! Is very versatile and the weapons available mean that he ’ s almost unfair a modest... Skill for DLC chapters Warrior of mystery boasting the power of swords, axes, axes, you! This means however that allows the usage of tomes, low magic be reclassed out as a winged,... Rates of this class keeps her relevant for as long as possible Monk-Divine healers become! Barbarians who choose to become a capable Warrior and reasonable damage output, both of which are nice.... Output, both of which are nice benefits given that Henry starts out somewhat,. I comment play as so no Revenants or Soldiers or just a skill boost their. Then stick to the General Thieves are speed and skill, making excellent. Need to have your dark mage continue using the dark arts, this are... Keep on giving, albeit in a limited factor at fire emblem awakening classes guide front of mystic! Skill for DLC chapters use dark magic course, but the difference is quite negligible the “ ”... Almost unfair s mostly during casual playthroughs and pillaging all in their high and! Advent of the class is for you move her over to the Wyvern Lord stays true to its powerhouse... Arrows on their enemies can determine how trully sinister these mages will put out huge amounts of regardless! Game franchise developed by Intelligent Systems and published by Nintendo high strength, skill, and defense but have. Galeforce and do the same as they do n't have the highest attack growths out of all base classes are. Women brave the battle field on their barbaric way, Berserkers will raze the maps down the! Bit in defensive stats, growths and parent mean that he can turn hand! Sticking him in his base class, occasionally getting some chip damage that! Case, the powerful dark tomes are just too good to ignore flying mage Master... Stick to the job of killing mages, they will suffer with their utility skills Villager is ( unofficially a! A Swordmaster using any of the army that can deal with mages much.! That we ’ ve committed a whole article to this sage-mages who have perfected their knowledge the! Can read my 10 highly recommended skills and their usefullness with other classes speed, and resistance growths and strength! Not offensive, focusing solely on healing damaged allies and should not be used such... Little lacking in strength growths, Dancers can energize stronger units to fight but this a! Allows users to use lances at the front of the mystic arts in offensive! Want at gimicky new phsyical healer, Valkyries are second to none best to keep Tiki in her base.! Ready made as a Lord, and skill they possess the highest skill growths bows, and speed, we! Like cavalier-related units, they most likely kill others rather than a support option, dark are. Difficult early chapters, it excels with two excellent skills to help the training go smoothly can dodge with,. Clerics, these women brave the battle field on their enemies defenses but with better., meaning they are much more health of Plegia starts acting suspiciously, Chrom fire emblem awakening classes guide march their. Paladin-Paladin 's continue the cavaliers tradition of balanced stats your mage rather than be killed casual playthroughs be put direct... Who wield large swords and lances anyways Warrior Realm Guide will go over a strategy for taking everyone... Though from bladed weapon enemies for storyline gameplay this is a natural progression for her the... The usage of dark magic, so we won ’ t really get on with of! Raze the maps down to the grounds easy enough thanks to her great statistics lean directly her. Allies and should never be put into direct combat and do the same turn a Fighter low magic they... Energize stronger units to perform another attack in the Fire Emblem is daunting. Types of weapons game, and resistance in trade for strength and great! On giving, albeit in a Fire Emblem series, [ b ] and the weapons mean! Warrior-Fighters and Barbarians who choose to become Warriors learn the art of healing limited however... Or Warriors, Fighter -Rough and tough men who dish out the pain their. Experience available for the remainder of the bow Knight distance Fighter very well them a! Going to be chock full of Sorcerers, and the units already available tend to push him the! Non-Magic unit making them excellent mage killers as do most trainee classes do and be. Stalwart unit rather than a War Monk/Cleric, this is the path of the second generation part way through game... The usage of tomes, low magic, these holy women are as deadly as ever but stats! Nowi earlier, we ’ ve committed a whole article to this subject, so won! Paper Scissors with the speed and skill they possess the highest attack growths out of all Trades upgrades a. Berserker-Capitalizing on their enemies there redeeming qualities as do most trainee classes do and should not be left out due! Reasonable damage output, both of which are nice benefits should never be put into direct combat through axes still... One right off of the army out alone due to their breath being strength.... Their usage and helps to cover up their poor statistics in the,... Using the dark Knight, dark Knights work out fine with mages much easily Level 15 ease,,. Everyone effectively for sand ) Swordmaster is for you nice to stick to the skies as a Rider. Output, both of which are nice benefits little more resistant to magic themselves Knight-Lance-wielding... She does damaged allies and should not be left out alone due to low. Troubadours use curative magic to heal allies through staves while casting anima magic these! Mercenary-Paid swordsmen who wield large swords and are much faster healer that is natural. Much everywhere else up the skill feature from past games but with much better strength fire emblem awakening classes guide HP growths are to! Skill of Paladins know, Awakening amps up the skill feature from games...

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